New quests, updates & more: everything that's coming to RuneScape in 2017

Another year, another RuneFest. As per usual, Jagex have announced a heap of updates that they're planning to roll out for the now 15-year-old MMO. In line with the developer's long tradition of improving their game with the help and advice of their players, the bulk of inbound features, add-ons and reworks were led by a community survey, which elicited responses from thousands of players - from lapsed and casual fans of RuneScape to high-level veterans.


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That survey revealed that the most requested changes to the game are reworks of current systems or locations, which made up four of the top 12 most wanted updates. Another


survey also asked the RuneScape community how they felt about Jagex's approach to updates, and found that players wanted a change of direction from the very regular update cycle that the game currently receives. They also wanted bigger updates, and Jagex have obliged. But before we get onto the seismic shifts that await players next year, let’s first cover everything that Jagex have announced for RuneScape in 2016.


RuneScape updates 2016


The Arc, Chapter 2 - October 2016


Travelling around the Arc will be made much easier with the release of the second part, with massive reductions to supply costs and increased discovery of key resources helping to make exploration around uncharted islands more accessible.


One of the key issues of the Arc’s first part was that it had a closed economy, meaning that there were few rewards that players could take outside of the area and into the main game - this is being addressed in Chapter two with tier 85 boots and gloves for the port armour set, new tools for the invention skill and a new five-piece hunter outfit. Obviously the other major part of the expansion is the addition of four new named islands. So more to explore, more to take outside of the add-on and easier travel around the islands themselves.


RuneScape Halloween event - October 2016


Jagex’s holiday celebrations have provided some of the best moments in the MMO’s long history, and their plans for Halloween this year seem to be following suit. While not much was revealed, Jagex did allude to a focus on the invention skill, and in particular, crafting armour out of body parts and flesh.


Bank Bidders - November 2016


A Storage Wars-inspired feature that will let players bid on the contents of banned players’ in-game bank accounts will launch in November. Its announcement at RuneFest 2016 elicited probably the greatest response of any reveal at the event. Players will be able to glimpse a few key details about the banned player such as what they spent their time doing, what level they were and what they looked like when they were banned before an auction on the contents of their account begins.


An early concept of the feature showed the that players could get lucky and receive millions of gold pieces and some of the rarest items in the game… or they could get some lovely cooked lobsters and few oak logs. Jagex said the feature was being made with streamers in mind, and that a special high roller version might be made exclusively for this purpose.


Fate of the Gods 2: Children of Mah quest - November 2016


The announcement of a follow-up to the hugely popular Fate of the Gods quest received plenty of applause during RuneFest 2016. Jagex revealed that the quest would focus on a clash between two of RuneScape’s most famous Gods, Zaros and Zamorak, and will take place in a new area: the homeworld of the Mahjarrat.


Children of Mah will also feature a time-travel section, where players will be able to witness and even participate in the betrayal of Zaros by Zamorak, one of the key points in the lore of RuneScape.


To open the quest up to as many players as possible, Jagex will be rolling out a special skill-boosting area in November that will help players increase some of the more niche skills in the game to meet the requirements of the quest. This area will be an archaeological dig at the site of the Throne Room, where the betrayal took place. A short quest line will await players, but will mostly involve digging in exchange for skill bonuses.


Sliske's Endgame - December 2016


The conclusion to one of the biggest quest lines the MMO has ever received arrives in the form of Sliske’s Endgame. It’s fitting that the recommended completed quests are literally ‘everything’. Promising to be one of the most dynamic quests in the game, Sliske’s Endgame will be replayable and will react to a number of player choices made in the quest lines previous instalments as well as other side quests. Endgame itself will see Sliske tally up the points for his god-killing competition and invite the contestants to a final, and we’re assuming theatrical, event.


RuneScape Christmas event - December 2016


Almost nothing was revealed about plans for this year’s Christmas event, but Jagex did announce that it would be themed around the game’s 15-year anniversary.


RuneScape updates 2017


The biggest change coming to RuneScape in 2017 is a rework to how Jagex roll out updates. The community voted overwhelmingly in favour of having fewer, bigger expansions rather than smaller weekly updates. The result? Jagex unveiled what they call RuneScape Expansions at RuneFest, which effectively means a new and enormous game area every three months starting in June 2017.


RuneScape Expansions


Jagex are promising an update that will add an area the size of The Elf City add-on - complete with quests and city hub features - four times a year. We only have details about the first, The Golden City of Menaphos, which will come out halfway through 2017. September and December will also receive an update of equivalent size.


While we don’t know for certain what those other two updates will focus on, a picture-heavy tweet from RuneScape provides a teaser of what awaits us in 2017.

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